#ifndef GENESIS_DATATYPES
#define GENESIS_DATATYPES
typedef unsigned char byte;
typedef unsigned short word;
#endif

#define id_Missile 0x23

#include "../../object.h"

void Missile(object *);

void Msl_Main();
void Msl_Animate();
void Msl_ChkCancel();
void Msl_FromBuzz();
void Msl_Delete();
void Msl_FromNewt();
void Msl_Animate2();
//ADDITIONAL ROUTINES

